💰Revenue Model

BONK Arena fees → 50% token buybacks + 50% development fund Future games → Same model, additional revenue streams Compound effect → More games create more demand for BONK tokens

Here's why this model makes sense: every successful game we launch creates two benefits. Token holders get buyback pressure from the revenue, and the ecosystem gets funding for the next game. It's a cycle that rewards both holding and building.

As we add more games, each one contributes to the same pool. A battle royale game might generate different revenue than BONK Arena, but it still feeds the same buyback mechanism. More games mean more revenue streams, which means more consistent buybacks and more funding for additional development.

The beauty is in the simplicity - we're not trying to create some complex tokenomics system that only works in theory. Games make money, some of that money buys tokens, some builds more games. Anyone can understand it, which means anyone can evaluate whether it's actually working.

Each new game we build follows the same revenue split, creating multiple income sources for both token holders and continued development.

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